Ghostbusters: Afterlife (Sony Pictures)
“Science is punk rock! Science is the safety-pin through the nipple of academia!”
Originally posted 11/19/21.
Ghostbusters: Afterlife is a 2021 release from Sony Pictures. The film is a sequel to 1984’s Ghostbusters and Ghostbusters II from ’89. It is directed by Jason Reitman from a story by Reitman and Gil Kenan that ignores the 2016 reboot. Starring up-and-coming stars like Mckenna Grace, Finn Wolfhard, Celeste O’Connor, Logan Kim and Carrie Coon as well as the sexiest man alive, Paul Rudd, the movie is a nostalgia fest that brings familiar faces Ernie Hudson, Annie Potts, Dan Aykroyd, Sigourney Weaver and Bill Murray back into the fray.
A man, known as the ‘Dirt Farmer’ by his neighbors, is found
dead on his Dirt Farm in Summerville, Oklahoma. His estranged daughter, Callie (Coon),
is notified of this unfortunate happening, and due to her own exigent
circumstances, decides to schlep her family out to the farm to claim it as her
own. Her hopes of a windfall are soon dashed by the arrival of Janine Melnitz (Potts),
who is managing the Dirt Farm’s finances and tells her she’s inherited dirt,
debt and dirt.
Local seismologist and summer school teacher Gary Grooberson (Rudd), has been
tracking mysterious tremors centered on an abandoned selenium mine belonging to
the deceased Ivo Shandor, the founder and patron of the town of Summerville. The
town doesn’t sit on any faults, and the absence of a proximate cause intrigues
him. After being assigned to his class,
Callie’s precocious daughter, Phoebe, (Grace) immediately recognizes his
earthquake maps for what they are and decides to help him track down the
epicenter and hopefully, the cause of the quakes.
Callie’s other child, Trevor (Wolfhard), is interested in more earthly
pursuits. He finagles a job at a fast food joint so he can hit on the winsome
and streetwise Lucky (O’Connor), who works as a waitress but is also the
daughter of the Chief of Police.
In her bedroom at the house, Phoebe has set up her grandfather’s chess set. She
awakes one morning to find a pawn advanced and a game offered to her. Her
scientific mind rebelling, she responds. Before her baffled eyes, a piece moves
into a new position, and the game is on. Several other inexplicable events
follow, defying her understanding, but leading her on the path to learn the
truths about her family’s past and her grandfather’s death. The outbuildings of
the Dirt Farm hold secrets key to unraveling the mysteries behind the things she
is seeing but can’t fathom, the quakes threatening the town and why in the
world anyone would use cold-riveted girders with selenium steel cores,
magnesium-tungsten alloys and gold plated bolts to build a luxury tower at 550
Central Park West.
There is a lot to like in this film, which is a feel-good quip-trip down memory lane while at the same time is quite obviously laying the groundwork for future films using the younger cast to carry on the franchise.
There was a throwaway joke in the first movie about the franchise rights making the characters richer than their wildest dreams. That joke was realized in the role playing game published by West End Games in 1986, where the players all operated or worked for franchise satellite locations managed by Ghostbusters, International. At the end of Afterlife, it’s made explicit that they’re going for more sequels. The franchise will continue, the interminable march of time be damned.
Grace plays a character who is basically Lisa Simpson (from The Simpsons season #3 to about #9) if she was good with her hands and electronics instead of being a musician. She’s armed with a deadpan delivery that would make Stephen Wright jealous and a twinkle in her eye that Don Rickles would kill for as she drops one dad joke after the other. She puts the entire movie on her shoulders and with a wry little grin asks us how far we want her to carry it.
Logan Kim plays her sidekick, Podcast with an effusive enthusiasm for the
macabre that is quite a kick as he narrates their worst-case scenario in scene
after scene.
Coon really shines as the damaged daughter of the Dirt Farmer. Her boundaries
are there for a reason, her parenting techniques informed by opposite-land and
her urge to never be like the father that hurt her so. She has thick defenses that she can spring up
faster than the shields of a starship, and it all makes sense.
Rudd is breezy. Everything he does is so slick, so natural, so charming. It’s
clear early on that he’s going to be relegated to the much cooler version of
the Louis Tully role in this story, and there is a great, goofy,
Keymaster/Gatekeeper callback in the tail end that he pulls off with ease.
This reviewer has very mixed feelings about this movie. I went in wondering how
it was going to go, how much of the older movies were they going to milk, how
much of a fresh path was it going to hew. Then the movie opens with the
identical audio notes and exact refrains from the ’84 film and my heart sank.
While there are many elements of the older films that are integrated seamlessly
into this feature’s new future, there is a detectable effort in pushing an old,
wheezy engine up a hill in an effort to link it to the modern world. It’s
effervescent. It’s irreverent. It’s glib, winking and sly, but it’s also
suffused with the relentless crawl of cruel time, and how life is infused with
and fueled by death. The film can’t help but be about coming of age and
youthful exuberance inexorably tied to decay and decrepitude of the older
generations.
The locations are stunning. Filmed in Alberta, Canada, in lieu of Oklahoma,
there is a lot of big country and big sky on camera, in languid pans across the
horizon as well as strikingly composed shots. The effects are a blend of
practical, on camera tools as well as CG, and they really managed to recapture
the sparkly rainbow nature of the eighties-style rotoscoping as well as
solidity and weight of the space-cougars, Zuul and Vinz.
Don’t ask how the kid got ECTO-1 running again. Just don’t ask.
Parts of this movie, I like. Parts of
this movie resonate with me. Parts I really enjoy. Parts, I thought were cringy
nostalgia bait, but also, parts I thought were impossibly lazy.
And now we have to talk about the elephant in the room, the Deus ex machina. It
translates as “The God in the Machine”, it is a 2,500 year old storytelling
technique allegedly created by the Greek playwright Aeschylus, known as the ‘Father
of Greek Tragedies’. The idea was simple, but effective. At the end of the
story, an actor playing the role of a god, would be lifted or lowered onto the
stage by a trap door, a crane or some other form of rigging, which became known
as “the machine” to resolve the plot and tie up loose ends. Basically, this is
a trick used when the writer has written himself in a corner and needs an out. It’s
a very, VERY old idea. In modern usage, the bacteria that stops the invading
Martian juggernaut in The War of the
Worlds is a good example, as is the presence of the eagles at the end of The Return of The King, who arrive JUST
in time to rescue Frodo and Sam from certain
death.
This movie’s resolution is a very lazy
Deus ex. I don’t know that it’s on purpose as a response to the climax which
features another rather malevolent ancient deity, but I kind of don’t think so.
I give this movie high marks in almost
every category, from set design, dialogue, directing, composition, music,
acting and effects, but I’m just disappointed by the lack of effort put forward
towards the resolution of the plot as well as the writing in general which
really hurts the film.
Ghostbusters: Afterlife opens in
theatres November 19th.
The Ghostbusters were created by Dan Aykroyd and Harold Ramis.
https://fanboyfactor.com/2021/11/movie-review-ghostbusters-afterlife-sony-pictures/
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